Courtesy of Texray

GTC 2017: High-Quality Scan Workflows with Substance Designer 6

Pierre Maheut on April 25 2017 | Community, Events

If you're attending GTC 2017 in San Jose from May 8th to 11th, be sure to come see us. We will host a talk on Tuesday, and be presenting the Substance toolset during the whole event at the NVIDIA booth.

We will especially dive deep on the high-quality scan workflows with MDL and Substance and for any other topic, feel free to come over.

Presentation: Create high-quality materials from scans with MDL and Substance
Date: Tuesday, May 9
Time: 4:00 PM to 4:50 PM
Location: Room 230C

The talk will be presented by Jérôme Derel, Allegorithmic’s Chief Product Officer, and Pierre Maheut, Product Manager Architecture & Industrial Design.

Substance Designer will also be demonstrated on the NVIDIA Booth with the help of Daniela Flamm Jackson from the NVIDIA vMaterial Team.

Have questions about Substance for architecture and design or want to schedule a meeting during GTC? Just drop us a line.

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