Hum3D Car Render Challenge – See the Winning Artwork Using Substance
The Hum3D Car Render Challenge winners have been announced, and we have been delighted to see Substance having been the primarily used tool for texturing! This includes first place winner and Substance Team choice Amaru Zeas. For your viewing pleasure, here is a selection of artwork from the contest using Substance:
1st Place - Golden Trophy by Amaru Zeas
Made with Maya, Substance Painter, Marvelous Designer, and Arnold Render.
This artwork was also chosen to get special prizes from the Substance team, Autodesk team, RedShift for the best lighting, and from the textures.com for best materials.
Check out our previous interview with Amaru.
3rd Place - On Her Majesty’s Secret Service by Taylor Cooper
Made using Maya, Substance Painter, Pixar’s RenderMan, and Photoshop.
Special Prize - A Hard Days Work by Alex Bowen
Special prize from InstaLOD for the Most detailed model.
Special Prize - Floating by Rashed Abdullah
Special prize for the most unusual design of a car from Teay Conceptor.
Special Prize - Aero City by Batjin
Special prize from the Hum3D Team choice (can you spot the Substance Painter logo?).
Special Prize - Breeze by Marcin Karkowski
Special prize from the Hum3D Team choice.
And finally, check out some interesting statistics on the software used in the challenge: