Substance Designer 5.3: Texture, Render!

Francois Cottin on October 1 2015 | News, Software

With this 5.3 update, Substance Designer now becomes both an unparalleled texturing tool and a high-end rendering solution, for artists to shed a better light on their creations. NVIDIA Iray is a state of the art, GPU-accelerated, unbiased path tracer, which combined with Yebis real-time post-processing can allow you to take your renders to the next level.

This is integrated as an alternative viewport in Substance Designer, meaning that you can switch seamlessly between the original renderer and Iray in just a click (no setup required)! Using Iray also enables new options to create complex real life materials: anisotropic, multi-tone car paint, sub-surface scattering, true emissive materials and more.

On your mark, get set, create!

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