Art by Mahmoud Salah

Substance Painter 2.4 Is Here With A Brand New Shelf!

Allegorithmic on October 27 2016 | News, Substance Painter, Software

It’s been in the works for a while but we’re glad to finally announce that Substance Painter 2.4 now has a brand-new shelf! Read on for details and a special bonus :)

The highlight of Substance Painter 2.4 is a redesigned and re-imagined new shelf. This overhaul is the result of months of collaborative work from our Product Designers, UX Designer and Engineers to figure out how to provide the best way to deal with all the assets Substance Painter needs to handle during the course of a project. Here it is in all its glory:

You can now customize the shelf with an unlimited number of panels, access a sub-folders hierarchy for each category of asset and dock custom shelves anywhere in the interface or create new windows.

Advanced Filtering
It is now possible to filter, search and sort through assets by using a combination of folders, usages and keywords. Assets can be easily filtered by shelf as well and searches can span through multiple shelf locations at once.

New Import Dialog
The import process has been rebuilt from the ground up to allow to easily import and arrange multiple assets in a shelf or project at once. Assets copied manually in the shelf will also appear in real-time in Substance Painter without the need to restart the tool.

See the full release note.

Bonus: New Particle Presets
We’ve added 4 new particle presets (Electric Circuit, Electric Lines, Rococo and Veins Small) that can be modified to create all sorts of interesting patterns and tweaked some of the existing ones to improve their default behavior. Let us know what you think!

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