Retrofit AF26 Robot Lookdev - A Texturing Story with Jason Huang

Pierre Bosset on March 6 2019 | Stories, Substance Painter, Film/VFX

Retrofit AF26 Robot Lookdev - A Texturing Story with Jason Huang

Product Design: From Substance Source to Cinema 4D with John Seymour

Pierre Bosset on February 28 2019 | Stories, Substance Source, Cinema 4D, Design

Product Design: From Substance Source to Cinema 4D with John Seymour

Indian Stone Sculpture - A Texturing Story by Srinivasa R. Tatampudi

Pierre Bosset on February 27 2019 | Stories, Substance Painter, Game, Film/VFX

Indian Stone Sculpture - A Texturing Story by Srinivasa R. Tatampudi

Pixar’s RenderMan Timeless Art Challenge: Meet Grand Prize Winner Jeremy Heintz

Pierre Bosset on February 21 2019 | Stories, Contest, Game, Film/VFX

Pixar’s RenderMan Timeless Art Challenge: Meet Grand Prize Winner Jeremy Heintz

From Substance Source to Unreal Engine: Archviz with Scionti Design

Pierre Bosset on February 18 2019 | Stories, Substance Source, Unreal Engine, Architecture

From Substance Source to Unreal Engine: Archviz with Scionti Design

Between Modeling and Texturing: Substance Designer in Rocket League

Pierre Bosset on February 13 2019 | Stories, Substance Designer, Game

Between Modeling and Texturing: Substance Designer in Rocket League

USDZ Export in Substance Painter: Creating AR-Ready Content with Shopify

Pierre Bosset on February 5 2019 | Stories, Substance Painter, AR, Design

USDZ Export in Substance Painter: Creating AR-Ready Content with Shopify

SOCOM Devil Dog: Photorealistic Character Art with Luis Nieves

Pierre Bosset on January 25 2019 | Stories, Game, Film/VFX

SOCOM Devil Dog: Photorealistic Character Art with Luis Nieves

From Substance to Cinema 4D: Hop Into the Creative World of Foam Studio

Pierre Bosset on January 22 2019 | Substance Source, Stories, Cinema 4D, Design

From Substance to Cinema 4D: Hop Into the Creative World of Foam Studio

Best of 2018: Substance Source

Pierre Bosset on January 16 2019 | Substance Source, News, Stories, Game, Film/VFX, Design

Best of 2018: Substance Source

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